View all by Jay
Jay
Follow Jay
Follow
Following Jay
Following
Add To Collection
Collection
Comments
Devlog
Submission to Devtober 2021
Submission to Finally Finish Something 2022
Submission to Finally Finish Something 2023
Related games
Related
Vanguard Monsters
←
Return to Vanguard Monsters
Devlog
Spring Bug Fixes
May 08, 2023
by
Jay
4
Aurite Reward after bosses can now give Radiant Aurite if you have a level 3 Mine in the Village Cheese now counts as food. Enemy targeting indicators now properly update when an egg hatches. Added To...
Continue reading
Spring Fashion
May 02, 2023
by
Jay
5
Costumes are back! New Costumes: 16 Monsters have new costumes to unlock. When you start a run with a monster that has a costume they will provide you with a little note describing how to unlock it. I...
Continue reading
Bug fixes
April 16, 2023
by
Jay
3
Made a change to Unity settings to hopefully address the random crashes, abort(197). If they are still happening please report them either on the discord or on itch. The Rescued Nest option after beat...
Continue reading
Some More Fixes
April 13, 2023
by
Jay
3
Treasure in battle can’t gain shields now Chip’s Rumble adjusted from shielding for 50% Def to 20+20% Def Nessa’s Rebirth now triggers on death effects Nessa’s Nova now triggers OnCast effects...
Continue reading
Shields Up-date!
April 08, 2023
by
Jay
4
New Mechanic: Shields ! Shields is a Stat that is reduced when taking damage before HP. Any excess damage then subtracts from your hp. Shields are distinct from HP, so effects relative to hp such as K...
Continue reading
Build A Buff Update
February 03, 2023
by
Jay
3
New Feature: Village The village is a new screen you can visit between runs to build some structures that allow you to gain some permanent interchangeable benefits. There are 7 locations to build stat...
Continue reading
More Bugs Fixed
January 06, 2023
by
Jay
2
Relatively small but important bug fix patch Pact Blessings are now all displayed as a single blessing (same as regional blessings) Added Mana Regen to the Monster’s Stat window displayed alongside...
Continue reading
Holidays End and More Bug Fixes
January 02, 2023
by
Jay
2
Relatively Small Patch this time, mostly fixing up some bugs. Holiday items removed! Damage Dealt, Damage Taken and Healing Done now appear below a monster’s synergies in the stats windows. Added...
Continue reading
Holiday Spirit & Bug Fixes (Mostly bug fixes)
December 14, 2022
by
Jay
2
Some more bug fixes and a tiny bit of holiday spirit. Everyone will start with 3 free special seasonal food items, and theres a few visual changes. Fortune Shrine’s 3 successes outcome now grants lu...
Continue reading
Next Level Update
December 08, 2022
by
Jay
3
Synergies have been improved and now can reach a New 3rd Tier for ever more powerful effects. Additionally items have been buffed to make some of the weaker ones more viable as well as to increase the...
Continue reading
Temper your Expectations
November 21, 2022
by
Jay
3
This patch introduces a new feature to forges, Tempering. While only 1 item is inserted in the forge, you can pay aura to increase the stats it has based on the type of item, as well as increasing its...
Continue reading
End of Halloween & Contest Winners!
November 01, 2022
by
Jay
2
The season is over, and the winners are: Infinite Mode: Zruty with 356 Candy! Standard Mode: LaserQuacker with 7 Candy! The end of the season also means: -Candy and Costumes are gone -Infinite Scaling...
Continue reading
Halloween Season, Candy Contest and Balance!
October 01, 2022
by
Jay
2
Season Update, for the month of october Costumes a few monsters have a chance for alternate appearances for the halloween season-Candy, a special food, will now appear from Candy Baskets in treasure b...
Continue reading
Bug Fixes for 0.7
August 28, 2022
by
Jay
2
-Added Cindermaw and Lava Skulker to compendium -Added 7 new champions blessings for completing loops (definitely not that I just forgot to randomize the lists) -Drastically lowered the chance of Caul...
Continue reading
Infinite Mode
August 22, 2022
by
Jay
3
Infinite Mode! A neverending battle to see how far you can go. This new mode starts the same as normal, except the Super Orb is available immediately. After each boss fight you will gain a curse. Curs...
Continue reading
Discord! and a few bugfixes
July 30, 2022
by
Jay
2
Theres now a Vanguard Monsters discord: https://discord.gg/Qs8Vb3AEdF I'll prob be sharing Work In Progress stuff there, as well as strats and advice, and bugs. Also bugs fixed this patch -Buffed the...
Continue reading
Bug Fixes
July 21, 2022
by
Jay
2
There have been some bug fixes over the past few days, FIRST AND FORMOST CHIP SHOULD NOW PROPERLY APPEAR IN THE STARTING SELECTION INSTEAD OF JUST IN EGGS Other stuff: Fixed Chaos -1(Lull) & +1(Turmoi...
Continue reading
Difficulty Update
July 16, 2022
by
Jay
2
Back again with another update. First and foremost there is now a Difficulty Slider at the start of the game. You can increase or decrease the challenge by up to 2 stages. These will change how many w...
Continue reading
Quick Fixes
June 01, 2022
by
Jay
2
Small patch this time -Added a downloadable version, Use this if the itch buttons are getting in the way! -Fixed the distribution of monsters when selecting your starting party (Will now always includ...
Continue reading
Jolly Cooperation Update
May 20, 2022
by
Jay
1
This update introduces 2 new major things. First thing you'll probably notice is Music and SFX! Vanguard Monsters feels so much more alive now with the energetic chiptunes from Abstraction's Three Red...
Continue reading
Big Brain Update
April 18, 2022
by
Jay
2
This update introduces a whole new stat: Int, which represents the magical power of a monster. Many abilities and some times now use Int instead of Str to determine how strong they are. This allows mo...
Continue reading
Zone 3 Complete! Big Boss Update
January 31, 2022
by
Jay
1
Zone 3 if finally done, complete with new events, enemies, items, and bosses. Additionally there have been tons of improvements, balancing in other areas, and new features as well. You can also Win th...
Continue reading
Devtober Post Mortem
November 01, 2021
by
Jay
I'd consider this Devtober a success*, the goal was to complete the 2nd Zone and that was reached. What went right: Made a collection of new events, new enemies, encounter tables that were all necessa...
Continue reading
Zone 2 Update!
November 01, 2021
by
Jay
Zone 2 has now been reworked. It has it's own new events (some zone 1 events have been moved to 2, and some can appear in either) It has 4 new enemies and it's own encounter tables so they should be m...
Continue reading