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(+1)

what happens if you have two giant shortswords merged. Is that 3 attacks or 4?

(+1)

test if two circle of acuity is 3 or 4 and then apply that to the giant shortswords

Double circlet is 3 casts (+1 for each)

(+1)

Giant's Shortsword is one of the few effects that doesnt stack with itself.  

huh thank you for telling me

(1 edit) (+4)

the burnout meltdown team :D

its probably gonna lose at some point

it lost the next fight

(+2)

lol theres no healing at all

(+1)

now thats what i call burning the candle from both ends!  

(+1)

i got nessa and amu is there any more secret monster to unlock?

have you found Tama? theyre the only other secret

(+1)(-1)

there's a bug where the tama applies 10 stacks of gnaw on it's first hit

(+1)

thats not a bug :D it says if they dont have any apply 10 

(+2)

Intended mechanic

(+2)

theres a bug where save file doesnt reset resource gathering

you beat a boss you choose get resources and then you abandon run and reload and rebeat boss and pick get resources again, repeat until rich

(1 edit) (+1)

yay


wait actually thats bad

(+1)

This game is very complicated at first, but very fun once you figure out how to play

thank you, i do plan to make a more easily understood start with a short tutorial hopefully

(+2)

Tutorial should have gora and scutter as the examples in the tutorial, as they are relatively simple and pretty strong

(1 edit) (+2)

I've completed the nonendless in the hardest mode with just one monster. I will try to do it with another one.

(+1)

I did it again

(+1)

strigeye is pretty hard for me to use, thats epic! I also like that you had the butterfly looking synergies for the false butterfly monster

(+1)

The truth is that I don't speak English very well, forgive me if I say something wrong.

I haven't looked at the synergies too much, I really like tenacious and tactician (but the latter doesn't work with only one monster)

I'm glad you liked it :) If you have a monster as a request to try to pass the mode to me, I'll listen to you.

(+1)

I think it would be fun to see one of the secret monsters (nessa, mabu, or tama), though nessa would probably be bad, but Collapse is OP so who knows (if you do nessa it does really good against targoth)

(+1)

XD Well I think is imposible or just really hard. I got the legendary ominous bust (or something called like this) in the first area. I bought a lot of potions and nothing XD I cant defeat the first area. 

Wow on the hardest O: amazing job!  

did you get eggs for any specific reason?  At the nest you can choose to the [Leave] option to get some money instead

(2 edits) (+1)

When I pick an egg I get some food and I think a bunch of food is better than the amount of aura that you earn.  :) However I realized that it is imposible to sell an egg, because it crashed when you do it. 

(+3)

btw, is the tama a secret monster? i happened to stumble upon it during my run

(+3)

yeah tama is secret

(+1)

yeah there's three, Tama, Mamu and Nessa

(+3)

Why...

Why was Nessa so simple yet so complex (realizing I literally never do what was needed to unlock Nessa because I'm too good to need it)

To unlock Greave1 has the information anyone struggling will need, now time to unlock nessa egg and experiment with it. It is also a typing that I think will be fun (elemental+guardian)

(+2)

Who's That Pokemon!

Its Ho-oh!

(1 edit) (+4)

Based on test run the evaluation of thermals and nessa as a whole was a bit harsh in the tier list in chat, but it resets its stat changes after it's passive activates (making it unviable for true endless runs), still with collapse it can sustain itself and its allies very well, making it an interesting healer.

Nessa is my new favorite tank, especially once radiated, giving benefit to triggering the passive with nova, and help staying alive with collapse

(+2)

I find the evaluations really interesting :D  ive seen plenty of talk of Nessa being op, mamu op, nessa terrible, mamu terrible 

(1 edit) (+2)

Mamu is goated, still unsure on Nessa though. To find out I want to beat all difficulties with nessa, calm and lull are already done

(+1)

Mamu is one of the best but only with his Icefang and Tusk Gore, Enemies can't really buff themselves anymore thanks to him. Then there's Nessa which seems pretty good, i always choose Thermals and Collapse, it's an instant proc, and eventually it just keeps healing and losing hp so it never goes into egg form, i gotta try the other abilities for Nessa ig

(+2)

(realizes thermals can be good) Thaaaaaaats why it becomes so much stronger when I radiate it, I usually pick susceptibility and nova, but collapse and thermals is actually a lot stronger, gonna try that on my calamity run, I have beaten the other four on standard using nessa, and I think egg will be helpful with the you lose=you die

(+2)

i got nessa

How?  I've tried everything!!

(+2)

I found a funny little visual bug, the strigeye option to send that egg home displays the first three letters (Str) as if it was the strength text (from the off-white to the bright red of strength.

(+2)(-1)

shoulda named them strongeye lol

(+4)

Hey!

Just wanted to comment on this game - been playing it for a few days now and its great. Great job! Looks like your latest post answered a question I had regarding alt skins for monsters as my Mabek is more Anubis than crocodile. Is it random or did I do something accidentally to get it?

(1 edit) (+2)

Thank you :D It's just random currently! 50% chance. In the future the system itself will be expanded but I can't guarantee it will be next patch with the summer skins 

(+1)

reminds me of how i made a team with both Mabeks, made the dog the guardian while the croc was the int. user

(+2)

hey guys made a quick poll, Which monster would you like to see get an alt skin the most? https://strawpoll.com/polls/w4nWrexR5yA

(+3)

Karakai would be cool as maybe some kind of turtle, a kind of bowser like form, or some other shelled creature

(+2)

i finaly did it and i didnt even need a hot place i got what i need before the boss then rested after i have nessa ive done it... 

(+1)

how come max haunted synergy isnt op because if you max out only a monsters str and then let it die every round, yyou wont get wounds and youll easily dish out a thousand damage to your opponents

(1 edit)

sounds like a good strat :D  all the 3rd tier synergies should be pretty good

(+1)

what do super faster do

(+1)

makes the super orb fill up faster.  The Greater Blessing is +20%

(+2)

fun game good mechanics, now to fill the compeduim

(+2)(-1)

star is the egg i need a parra

(+1)

the easiest way to get parra egg is to max a nest in the village so you can get cheaper egg sense, also make sure you dont chose parra as one of the two start monsters. also at least build an aurite mine since you get 10% more aura from battles, and maybe even bring chip so you can evolve with alchemize ability for more money per food on him (or just sell the food lol)

(+2)

I did it... I found Nessa... wow it was so simple... i cry now

(+2)

ikr :cry:

(+1)

yes, now to wait for the next update to bring more secrets for me to obsess about

(+2)

next update is gonna mostly be a fun cosmetic patch :D maybe I should give them unlock requirements tho hmm

(+1)

that'd be fun, this could force (or at least open up the idea of) different ways to play with certain monsters or try different events, looking forward to it

(+1)

you should put 2 really cool cosmetics that you can only get if you unlock mamu and nessa to give players more incentive to try and unlock them

(+2)(-1)

so far im guesing i have to rest with an unhatched parra egg i just havent been able to in a run to test my theory

(+1)

correct!

(+1)

Chip/Woad are the best. (that lightning guy is also amazing for giving hundreds of speed)

(+2)

I AM GOING INSANE HUNTING FOR NESSA I FOUND MAMU BUT WERE ON THE GODS GREEN EARTH IS NESSA HINTS PLS

(1 edit) (+2)

Can be found in normal, non-infinite run. Heat. Requires specific egg. Rest.

(+1)

scroll through the comments and you’ll eventually figure it out

(+1)

i'm with you man, i too struggle along this path to Nessa

(+2)(-1)

been a long time enjoyer of this game keep up the good work :)

(+2)

I finally got Mamu! :D

(+6)

There. FINALLY got Mamu and Nessa. After attempting all kinds of convoluted arbitrary nonsense, unassigning everyone in the village from their jobs to play with the bouncy red ball for a while, putting myself through hell with various weird long challenge runs in Infinite Mode, savescumming in order to hatch or discard Parra eggs at every single possible random event... I now feel absolutely ridiculous, on account of how simple the actual solutions are.

For Mamu, I looked up the solution, and I'm glad I did because it is something I never would have figured out on my own. Despite it being probably the easiest secret to do once you know how. Not going to simply repost it here, but I will give one more big hint on top of the ones that have already been said.
Hint: Empty Building

For Nessa... as far as I can tell, the complete solution isn't yet written down anywhere (and I'm not about to break that tradition), but once I pieced together the hints... I'm actually surprised I didn't get it sooner.
Important Info So You Don't Go Crazy While Trying Random Things: Infinite Mode is NOT required, and a specific zone is also not required.
Hint: Rest

Very well done, I definitely will have more in game guides for the next time I add a secret monster.  These 2 were kinda last minute lol 

(1 edit) (+3)

THE HEALING MACHINE HAS BEEN AMASSED


I cant wait to get them all potency

(+2)

only thing I'd be worried about is how the damage is around loop 3 or so.  If you pick up the scavenger curse you may never lose the battle, but you may never win either...

(+1)

a few heavy shackles to gain lots of str and some plague blades to increase debuff length and ill hope for the best

(+1)

gotta water the plants

(+1)

How do you get multiple of the same monster

(1 edit) (+2)

before hatching the eggs, keep going to nests and find the mon that you want, then when you have enough, hatch them

so there are 2 ways

1: In the village you can build the nest.  it will cause a monster to always appear in the starting selection,  this can cause 2 to appear at the same time.

2: more complicated method, the option called egg sense lets you get specific monster eggs, but it won't offer ones that are already in your party.  it doesn't care about your inventory tho so as long as you don't hatch the eggs, you can stack up multiple of the same. when you have as many as you want hatch them all at the same time

(+2)

i deleted my browser data so now i have to obtain nessa legitimately 😭 

(+1)

So I had fun with my all elemental team (plus a gheist with a fused item) but after a few hours of seeing mostly zeroes for enemy damage I got bored...

OH RIIIIIIIGHT lvl 2 bulky plus max elemental plus max strength and defense plus a lot of carrots means an infinite tanking, also nessa instead of gheist could work for that as a secondary healer, or someone that can remove debuffs. then you will only ever take 0 damage, which could be even better than the iron will spam from pre-build-a-buff, as rather than invincibility buffs that can be removed by silence, if hydrim is in back nothing can stop the infinite tanking engine

(+1)

As far as I can tell so far, the  crashing problems are finally fixed... but, I have noticed what I think might be another bug. When saving and quitting under certain circumstances, certain stats are lower or higher than they should be: specifically, stats that are affected by an item that raises/lowers stats by a percentage rather than an absolute value. My Tizik, who fused with the (merged) Crown of Spring, has stats that are all noticeably higher than everyone else, while everyone who had Heavy Shackles (fused or otherwise) has their Speed absolutely crippled despite all the Quickfish I know I've fed them. My guess is that the percentage stat buff/debuff is saved, and then when the game is reloaded, it's applied again, on top of the boost that was already there?

(+2)

I've seen a similar problem.  It doesn't always take saving and quitting, though.  Sometimes it happens while going to a new loop.  I ended up with the beefiest gheist to ever beef with no food and using the bad fusion.  Items had little or no hp bonuses either.  Was weird and difficult to try and make him my lowest health since I wanted him to be targeted most.

Another bug/problem I think I might have found is that percentage buffs to healing don't seem to actually be working.  I'm not perfect, so it's entirely possible my math was off every time or that I misunderstood something, though.  The nature synergy buff, and any item buffs didn't seem to be doing anything though.

(+1)

I could be mistaken about the cause, it's entirely possible that it was the loops rather than saving and quitting. I noticed that the stats were off, and what the incorrect stats corresponded to, but I might be wrong about the exact timing of when it happened.

thank you, I'll look into both more closely.  Crown of Spring was reported before but just doing some runs with it i wasnt getting any misplaced stats so i suspect there is some specific interaction with it that is broken.   It may also happen with Wyrmlets Balanced Latent Power to a lesser degree 

(+1)

just let me know if you need me to try and remember any specifics I might have noticed.  I really like the game so far and am eagerly anticipating it's growth, so anything I can do to help...

ty ty thats very kind, ill def make a post if im not able to replicate things

(+1)

oh hey that was my run with the all 999 stats kabu

I have fixed one thing but im not sure if it covers every aspect of the bug!

(2 edits) (+1)

Hey I *think* I got the crash on web sorted now, but as always if it is still happening please let me know!  Also make sure your game version says 0.9.5.3 on the screen with the Play & Village buttons (on the left between the 2 text boxes)


-Fixed a bug with OnAttack triggers that could possible crash the game on Web when winning a battle

-Fixed bug with Loose Dirt/Hidden Stash stashed item losing abilities.

it should appear there.  if it still says .2 try refreshing the page, itch might be behind.

(1 edit) (+1)

Do stats start to cap out at 999? I've gotten quite far into endless and I was wondering if there is a 999 cap on stats for both my monsters and the enemies.

Stats do cap at 999, except HP which is 99,999

Thanks, and is there a way to disable screen shake? It can get pretty crazy in endless mode.

no but that should be option, I'll add it to the list 

(+1)

I remember I actually hit the cap a couple of times with urso, oh the good times heh

(+1)

Is there any plans for making this mobile? It works mobile mostly, just has errors  that wipe your progress after a while

(+1)

the error was this:

ort(197) at jsStackTrace (VanguardMonstersWeb.wasm.framework.unityweb:8:22322)

stackTrace (VanguardMonstersWeb.wasm.framework.unityweb:8:22496)

onAbort@https://v6p9d9t4.ssl.hwcdn.net/html/7717934/VanguardMonstersWeb/Build/UnityLoade...

abort (VanguardMonstersWeb.wasm.framework.unityweb:8:494316)

wasm-stub@[wasm code]

<?>.wasm-function[55624]@[wasm code]

<?>.wasm-function[29444]@[wasm code]

<?>.wasm-function[53452]@[wasm code]

<?>.wasm-function[33770]@[wasm code]

<?>.wasm-function[50515]@[wasm code]

<?>.wasm-function[50914]@[wasm code]

<?>.wasm-function[50968]@[wasm code]

<?>.wasm-function[55383]@[wasm code]

wasm-stub@[native code]

@blob:https://v6p9d9t4.ssl.hwcdn.net/7e2fd20e-5adc-4792-a112-1dcaa9c605f2:8:469761

invoke_iiiii (VanguardMonstersWeb.wasm.framework.unityweb:8:344664)

<?>.wasm-function[55383]@[wasm code]

<?>.wasm-function[47696]@[wasm code]

<?>.wasm-function[47157]@[wasm code]

<?>.wasm-function[5527]@[wasm code]

<?>.wasm-function[5526]@[wasm code]

<?>.wasm-function[11785]@[wasm code]

<?>.wasm-function[11769]@[wasm code]

<?>.wasm-function[13847]@[wasm code]

<?>.wasm-function[13846]@[wasm code]

<?>.wasm-function[12208]@[wasm code]

<?>.wasm-function[11923]@[wasm code]

<?>.wasm-function[11923]@[wasm code]

<?>.wasm-function[11915]@[wasm code]

<?>.wasm-function[11909]@[wasm code]

<?>.wasm-function[55398]@[wasm code]

wasm-stub@[native code]

@blob:https://v6p9d9t4.ssl.hwcdn.net/7e2fd20e-5adc-4792-a112-1dcaa9c605f2:8:478111

browserIterationFunc (VanguardMonstersWeb.wasm.framework.unityweb:8:182540)

runIter (VanguardMonstersWeb.wasm.framework.unityweb:8:185605)

Browser_mainLoop_runner (VanguardMonstersWeb.wasm.framework.unityweb:8:184070)

Im not sure about mobile yet, there would be alot of things id have to figure out how to rework

(+1)

How does one exactly obtain multiple monsters of the same species? Anyone have ideas?

(+1)

once you hatch an egg, the monster obtained becomes unobtainable for the rest of the run

if you get multiple eggs of the monster you want multiple of before hatching them, then you can have more than 1 of the same monster 

ya basically this.  Theres 2 ways:

1, The nest in the village makes a monster always appear in the team select at the start, but it can still appear randomly as well allowing you to be offered the same one twice at the same time.

2. The egg sense option at nests doesnt offer anyone whos already on your team but it doesnt look at your inventory.  If you sense for a specific mon, but dont hatch the egg, you can sense for it again at another nest.  Once you have as many as you want, then you hatch them all.

(+1)

6 ursos would be OP

(+1)

How does the running out of energy work? because with that tree thing you can get fruits for your units dying, but if that makes me run out of energy why would I use it?

you only lose if you run out of all of it >:D  

but for real there are ways around it too!  The Haunted Synergy makes it so the first death each battle doesnt add a wound, you can heal wounds by resting / events / healing salves.  Also the supportive super recovers 1 wound for each monster it revives.  

(+1)

Thanks for the advice.

(+1)

I once had this demented run where I had a woad and unending potions supply, back when I had that insane chip run, and it gave me so much foods to buff my attack with, and enough healing salves to slow the deaths (this was on the january patch, before village).

(+1)

With 3 herbalists double woads would be insane

(+1)

i absolutely despise woad but that’s a pretty cool and creative idea

(+1)

Ya I had a Chip/Woad run with on op merged idle/that legendary emerald helm, I used the Cip upgrade to share the legend item and also give extra food and with the void staff thing to summon weak things that are easy to kill are an amazing way to get a ton of food without getting any wounds.

(+1)

Void beacon and woad is an intersting combo, smart!

(+1)

I once dished out 80 food to my monsters in one go because of my double woad + haunted synergy

(+1)

Hey, tried out the game recently and enjoying it quite a lot so far.

I realised afterwards that I could download it for itch app instead of manual download, but the save doesn't transfer over. Is there a way to use the save I had going within Itch app's game?

Thank you in advance to whoever could be of assistance.

(1 edit)

hm they were supposed to carry over but ive never actually used the itch app  before, was your previous save on the manually downloaded version or the web version?  saves should appear in c / users / your pc profile / appdata / local low / jaysgames / vanguard monsters.  There can be up to 4 files

(1 edit) (+1)

Yes, that is where my current save is within the manually downloaded version. However, itch app version's folder looks different to me, so I am uncertain I can do the simple copypaste of the files.

EDIT: I don't want to cause too much extra fuss for you, so I can also stick to manually downloaded version, I suppose simply replacing the folder with newly downloaded one should do the trick since saves are in a seperate location.

they should be in the same format,  there should actually only be 1 set so I need to sort that out for the future 

(1 edit)

New Patch is out btw, mostly bug fixes, if anyone still experiences the Uncaught Exception: OnAbort(197) crash please let me know 

Still getting it Jay, what kind of fix have you tried?

:C I tried disabling compression settings because supposedly when files are accessed if it takes too long it can cause that error.  all the info online about this is very vague, random and often unanswered so it's really hard to figure what's causing it, much less fix it.

(1 edit) (+1)

Seems i was a bit early, eh? 

(1 edit) (+1)

Wasn't able to play yesterday bc of a power outage, was hoping to be the first to find nessa but it's whatever, I do wonder if any of my theories where correct though. At least I was one of, if not the first to find mamu, kinda hoping my egg in front of fire boss prediction was correct, because I came up with the theory, I just tried like 9 times and never got the correct boss

(+1)

Kinda lost my sanity searching for nessa, for a while I was thinking it was a practical joke so the dev could see how many bugs people find

(+1)

idk if this has anything to do with the method for obtaining nessa, but don’t parra and nessa look kinda similar?  

>.>

(+1)

he said it was bird related so I'm allready like 90% confident that it is parra egg

(1 edit) (+1)

Just died on loop five (first endless run). MVP was the blue blob (sorry, forgot his name), he healed 1000s of hp every battle and casted every second + telescope which gives 5 mana to every adjacent ally on cast = OP (The reason I only have 5 monsters is because I sent one home for extra stats after I had lost the ability to get more eggs).

thats a very good blue blob!  also thats a very classic team, all from the very first group of monsters :D

(+1)

hydrim best healer ngl

(+1)
Beware, for the Elemental team shall rise tonight!
(+1)

Oh ffs, I need 100 def, the best i can have right now is... 99 defense.

(+1)

Hey Jay, Noticed a small but pretty hilarious bug, You know the penalty that gives enemies a common item? Well, the boss' tail got the smoke bomb and deleted itself xD (it was stil there, but invisible and pushed behind the boss, who then got punched back by chip)

(+1)

thats pretty funny, ive been meaning to make his tail always stay next to him.  (Chip can punch his tail to the back too)

(+1)

Ye I noticed it later too xD

(+1)

pokemon red blue and yellow!

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